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Concepteur.trice UI/ UI Designer

Frima
  • 5000 - 6000 USD per Month
  • Full Time
  • Posted : 12 months ago

Description
Frima, entreprise fièrement québécoise œuvrant dans le développement de jeux vidéo sur différentes plateformes en collaboration avec les plus grands joueurs de l’industrie depuis 2003. Joins-toi à une équipe performante et professionnelle qui a l’ambition de toujours exceller auprès de ses partenaires et d’offrir des productions d’une qualité digne des plus grands producteurs de jeux de l’industrie

Chez Frima, nous cultivons l’audace créative! Avec fierté, nous avons été nommés parmi les meilleurs employeurs de jeux vidéo au Canada en 2021 et à nouveau en 2022 selon GamesIndustry.biz!

Relevant du directeur UI, le Concepteur UI est responsable des éléments d’interface ergonomiques destinés au monde du jeu vidéo (UI/UX). Il est amené à conceptualiser et à concevoir les éléments d’interface d’un jeu en collaboration avec les concepteurs de jeu et autres intervenants du projet, afin de rendre le jeu agréable à jouer pour les utilisateurs.

Ce qui comblera tes journées :

  • Améliorer et modifier des Interfaces afin d'offrir une expérience optimale
  • Conceptualiser et réaliser les interfaces;
  • Animer certains éléments d'interface;
  • Élaborer des schémas de navigation (flowcharts);
  • Veiller au design d’interactions et à l’élaboration de systèmes complexes tels qu’un inventaire ou un processus de création de personnages;
  • Documenter ou expliquer le fonctionnement de ces processus à l’équipe de production ou au client.
Ton profil ressemble à ceci :
  • Formation collégiale en design graphique, arts visuels, multimédia ou toute autre discipline pertinente;
  • Expérience dans la conception d'interfaces pour les jeux vidéo ou web;
  • Connaissance du moteur de jeu Unreal;
  • Connaissance de logiciels de création (Photoshop, Illustrator);
  • Connaissances du comportement utilisateur/machine (ergonomie);
  • Connaissances des contraintes techniques de la production de jeux vidéo et des différentes étapes de leur création;
  • Expérience de travail sur un projet publié ou sur l’amélioration d’un projet existant;
  • Bonnes connaissances de l'industrie du jeu vidéo;
  • Bilingue (français/anglais);
Ces habiletés te définissent bien :
  • Passion pour le design, la mise en page et la communication;
  • Indépendance, débrouillardise, organisation et rigueur professionnelle;
  • Capacité à travailler dans le respect de normes, contraintes et règles strictes;
  • Solides compétences en dessin, coloration et animation;
  • Capacité à trouver des solutions à des problèmes de navigation complexes;
  • Aisance à adapter un design à plusieurs publics cibles;
  • Facilité à travailler au sein d'une équipe pluridisciplinaire;
  • Aptitude à gérer son temps et à travailler dans le respect des délais de production;
  • Excellent raisonnement critique et sens de la réévaluation.
  • Merci de nous soumettre votre portfolio/démo lors du dépôt de votre candidature
Chez Frima, on s’occupe de notre monde :
  • Environnement de travail reconnu par GamesIndustry.biz comme l’un des meilleurs endroits pour travailler au Canada;
  • Toute la flexibilité grâce à un mode de travail hybride (télétravail et présentiel);
  • Semaines de travail de 4,5 jours (congé le vendredi pm)
  • Politique de vacances flexible avec possibilité d’aller jusqu’à 7 semaines annuellement;
  • Large gamme d’avantages sociaux (assurance collective complète, télémédecine, épargne collective flexible, journées de maladie, journées personnelles, horaire flexible, programme d’aide aux employés et à la famille);
  • Programme de mobilité (laissez-passer mensuel RTC, allocation de stationnement, abonnement à Communauto, stationnement intérieur pour vélo);
  • Frima santé (allocation pour achat d’équipements ergonomiques, massages sur chaise, fruits frais et collations au quotidien, gym sur place, activités sportives);
  • Ambiance unique (bel environnement de travail, accès à une terrasse, nombreuses activités sociales, quartier animé et en pleine effervescence).
  • Le masculin est utilisé comme un genre neutre. Ce poste est ouvert à tous les genres.*

Frima, a proudly Quebec-based company, has been developing video games on various platforms in collaboration with the industry's biggest players since 2003. Join a high-performance team of professionals whose ambition is to always excel with its partners and to offer productions of a quality worthy of the greatest game producers in the industry.

At Frima, we cultivate bold creativity! We are proud to have been named one of the best video game employers in Canada in 2021 and 2022 by GamesIndustry.biz!

Reporting to the UI Director, the UI Designer is in charge of the ergonomic interface elements designed specifically for a video game (UI/UX). In order to make the game fun to play for the users, he is required to conceptualize and design the game interface elements in collaboration with game designers and other stakeholders.

What will fill your days:
  • Improve and modify interfaces to provide an optimal experience
  • Conceptualize and realize interfaces;
  • Animate some interface elements;
  • Develop navigation diagrams (flowcharts);
  • Ensure the design of interactions and the development of complex systems such as an inventory or a character creation process;
  • Document or explain the operation of these processes to the production team or the client.
Your profile looks like this:
  • College education in graphic design, visual arts, multimedia or any other relevant discipline;
  • Experience in interface design for video or web games;
  • Knowledge of the Unreal game engine;
  • Knowledge of creation software (Photoshop, Illustrator);
  • Knowledge of user/machine behavior (ergonomics);
  • Knowledge of the technical constraints of video game production and its different creation steps;
  • Work experience on a released project or to improve an existing project ;
  • Good knowledge of the video game industry;
  • Bilingual (French/English);
These skills define you well:
  • Good knowledge of the Unreal game engine
  • Understanding of user/machine behavior (ergonomics);
  • A passion for design, layout, and communication;
  • Ability to solve complex navigation issues;
  • Superior leadership skills, ability to rally and motivate;
  • Ability to make your expertise shine with our clients, partners and employees so as to be recognized as an expert in your field;
  • Proficient with creation software (Photoshop, Illustrator, Adobe XD);
  • Grasp of the technical limitations specific to the production of video game;
  • Strong ability to analyze, synthesize, explain and communicate ideas;
  • Strong communication skills in English and French;
  • Please submit your portfolio and/or demo when submitting your application
At Frima, we take care of our people:
  • Work environment recognized by GamesIndustry.biz as one of the best places to work in Canada;
  • All the flexibility of a hybrid work mode (work from home and in person);
  • 4.5 day work weeks (Friday pm off)
  • Flexible vacation policy with the possibility of having up to 7 weeks annually;
  • Wide range of benefits (complete group insurance, telemedicine, flexible group savings, sick days, personal days, flexible schedule, employee and family assistance program)
  • Mobility program (monthly RTC pass, parking allowance, Communauto subscription, indoor bike parking);
  • Frima Health (allowance for the purchase of ergonomic equipment, chair massages, fresh fruit and snacks, on-site gym, sports activities);
  • Unique atmosphere (beautiful work environment, access to a terrace, numerous social activities, lively and vibrant neighborhood).

Skills
  • Graphic Design
  • User Interface Design
  • Adobe Creative Suite
  • User Experience Design
  • Character Designs

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